Alexander Jansson
Alexander Jansson
Hard-Surface Artist Intern @Starbreeze
Stockholm, Sweden

Humbly hailing from Counter-Strike: Source's modding scene, I was most prominent during the mid 2010's with developing mods for CS:Source.

In autumn 2019 I enrolled at PlaygroundSquad and has since then continued to develop my skillset, constantly experimenting with techniques to further extend my knowledge of game art.

Skills

Hard Surface ModelingHigh-poly ModelingLow-poly ModelingWeapon ModelingPBR TexturingTexturingTexture BakingUV Mapping3D AnimationRetopologySculpting

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Photoshop
Photoshop
Substance Painter
Substance Painter
Quixel Suite
Quixel Suite
Marmoset Toolbag
Marmoset Toolbag
Maya
Maya
Unity
Unity
Shadergraph
Shadergraph
Hammer
Hammer
Source
Source
Source 2
Source 2